Metaverse: The Next Two Years (And Beyond)

Metaverse: The Next Two Years (And Beyond)

The metaverse It’s coming, and it’s set to revolutionize the way we work, play and interact with each other.

A continuous digital world, the metaverse has already attracted Billions of dollars in investment from tech giants like Meta (Ne Facebook) and Microsoft. But the efforts of the old players to shape the direction of the metaverse could fail; In fact, anyone who claims to know with any degree of certainty exactly what the metaverse is or will be… does not.

They may be right, they may be wrong, but it is important to realize that no one knows for sure,” said Matt McGuire, CTO of Caduceus, the first open blockchain dedicated to developing the metaverse.

However, there are some things for sure; As the metaverse evolves, a lot will change over the next few years. And content creators and designers will need new tools to help them get there.

Changing perceptions

Now, we’re in the Metaverse innovation stage, McGuire said.

Companies like Caduceus are working to create the technology and lay the foundations on which developers will build to create the next generation of the metaverse — one that will drive mainstream adoption.

Tim Pullman, CEO of Caduceus, said that to get there, and to attract traditional companies into the space, they need to be educated about the value of the blockchain, including its speed and efficiency.

“We have spent a significant amount of time viewing cryptocurrencies and blockchain as mechanisms to support nefarious activities,” Polman said. Decrypt. “Over the next two years, we’ll start to see more people really understanding the benefits.”

gotta look good

But far from evangelism, the best way to change perceptions is to perform.

Almost every stage of the Internet’s development has been around helping people communicate in richer and more engaging ways, from email to instant messaging to social networking, Slack and Zoom.

Regarding how the metaverse is changing the way we communicate, McGuire said, “We don’t pretend to know the answer.” “But we are willing to bet that people will continue to look for new and modern ways to interact, and that it will likely require high computational processing, a decentralized edge and a scalable blockchain network.”

“We give designers and creators the tools to do what they do.”

Matt McGuire

These new technologies are the mainstays that will power the future metaverse. In order to create experiences that are interactive and realistic enough to connect with mainstream audiences, developers need technology that allows them to transmit large amounts of data quickly at very low latency.

Basically, it has to look good and feel immersed, whether that means a 3D environment populated with realistic avatars, tens of thousands of people interacting in cyberspace, or some kind of mixed reality version of Instagram.

Introducing the decentralized edge, where graphic data processing is distributed on the network fringes rather than central servers, allowing for increased graphical accuracy and reduced latency for users, without requiring them to invest in expensive graphic hardware. This means that designers can go ahead with the work of creating a realistic metaverse, without worrying about whether or how users will be able to access it.

“We give designers and creators the tools to do what they do,” McGuire said. “We are the enablers of what’s to come.”

These creators and designers are already using Caduceus tools. Hollywood film producer Evan Atkinson, whose company One Van Films has produced features including Aladdin, The Gentlemen and the Wrath of Man, has cooperated With Light Cycle 3D platform for metaverse to launch a file NFT And the DAO A project in the Caduceus ecosystem.

The project will enable film lovers to own symbolic moments from the films and interact with the films while watching them, for example by choosing a different outcome for the narration.

almost

And what’s to come – a truly decentralized metaphysics – will only materialize when the underlying infrastructure is robust enough to support the kind of experiences that can attract and retain regular users and attract traditional businesses.

For this to happen, three things are necessary: ​​the development of a decentralized network, multi-chain interaction and the ability for people to own their own information.

“That way, it’s not just about these tech giants controlling your data and profile,” McGuire said. “People will have access to their data and will be able to revoke that access, which goes hand in hand with the concept of a decentralized network.”

All of this should happen smoothly and without exorbitant gas charges. The metaverse wouldn’t take off if people had to pay every time they wanted to perform a job on the blockchain.

“You need transaction costs to be comparable to a web API, which doesn’t cost the user anything,” McGuire said. If not, why would anyone use the blockchain?

He said we are getting close.

“Over the next 18 months, we will see rapid progression through the early adopters stage as all of this starts to reach the early majority,” McGuire said. “A couple of years from now, you will see somewhere between 10% and 18% of companies some form of blockchain-related venture happening.”

From mergers to metaverse miners

Sooner than that, there’s a big question mark looming for Ethereum Miners in the run-up to the long-awaited network merger.

Change from Proof of Work consensus mechanism to proof of stake It is set to make Ethereum miners redundant. This will free up expensive GPU miners for new applications – such as running Caduceus’ decentralized crowd rendering network.

“There’s a lot of revenue potential for them,” McGuire said. Miners receive Caduceus Metaverse Protocol (CMP) tokens in exchange for using their computational resources to support everything from video raw graphics processing to game engine processing.

Part of the panorama

This network of miners is key to Caduceus’ vision of a decentralized enemy – vital if the metaverse is to avoid the same fate as Web2, where big tech giants collect user data for their own ends.

“We’ll have to see how all of this happens, but I think we’ll end up with a combined data trial,” McGuire said. “And that goes back to the creators — to the people who bring the vision to life.”

This does not mean that there will be no central metaverses. In fact, it is very likely that there will be, just like today where we have an open web and centralized social networks. But the big tech companies that dominate the Web2 ecosystem may not be a strong player in the metaverse. “Just because a company changed its name to include the word ‘meta’ doesn’t mean it knows what’s going to happen in the future,” McGuire said. That’s like changing your name to ‘Internet Company’ in 1998. [It] It doesn’t mean you’ll be the next Amazon or eBay.”

Ultimately, Polman added, decentralization is the only viable metaverse model, since no single entity will have the ability to control the experience.

He said, “No individual or even a group of people can put their fingerprints on it so much.” “This is about providing one part of the jigsaw and we hope it becomes part of the coherent story.”

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This sponsored article was created by Decrypt Studio. Learn more about the partnership with Decrypt Studio.

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