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The role of AR and VR in the development of the Metaverse

Metaverse is at the top of the list of innovative technology ideas that have emerged over the past year. The idea quickly attracted both fans and critics because it raised more questions than answers. Time to define what the metaverse is if you haven’t already joined one side: is it a more advanced form of virtual reality or something different? Without VR/AR technology, is this possible? How does this work in your favor? Let’s start gradually.

What is Metaverse?

There has been an ongoing debate about what the term “metaverse” actually means and how it differs from what we’re actually experiencing since it became popular on the Internet.

The metaverse is basically a virtual environment where people can communicate with each other through a variety of technologies. Hardware and software are used in tandem to achieve this. Although each business has a different vision of this idea, they all envision a network of 3D worlds that are produced in real time and that many people can enter simultaneously. In the metaverse you can work, learn, chat, relax, go to virtual concerts and other activities. It is designed to be a simulation of the real world.

However, Metaverse maintains its integrity in its marketed form. According to Facebook, the Metaverse will combine the real world and virtual worlds, allowing peer-to-peer, lifelike interaction in virtual workplaces. Collaborations simulate actual situations where AR and VR components are combined to allow people to experience conditions not constrained by the (maybe) laws of physics. In the metaverse, you could theoretically engage in any activity, including travel, play, work, and run.

Does the Metaverse need AR/VR?

Technology such as artificial intelligence (AI), augmented reality (AR), and virtual reality (VR) are closely related to the concept of the metaverse (VR). With augmented reality technology, you can embed virtual objects into the actual environment. To completely immerse yourself in a 3D virtual environment, VR uses 3D computer modeling, which is one of the most amazing types of visual designs. Although wearing a VR headset or other accessory isn’t strictly necessary in the metaverse, experts are sure that virtual reality technology will become an important part of the new environment.

For example, the Facebook metaverse can be accessed through augmented reality glasses, virtual reality headsets, and in certain restricted ways through desktop and mobile applications.

The company has already revealed its development of a headset for virtual and augmented reality with the working title “Project Cambria”. According to Meta, the gadget will support mixed reality and have new sensors that enable the virtual avatar to maintain eye contact and replicate facial emotions of actual people. With the help of the most advanced technology, avatars will be able to better express human emotions and employ body language, giving the impression of real dialogue in virtual environments.

The combined market for augmented reality and virtual reality is expected to be worth $300 billion by 2024 and $100 billion by 2030, Morgan Stanley estimates, according to Statista.

The future of the Metaverse

Although the concept of the metaverse sounds interesting, it is difficult to predict what the future may hold for it. The development of 5G networks and the growing popularity of virtual and augmented reality technologies might really help create the right conditions for something like this. But there will be many difficulties for the designers of the metaverse.

One of them is the compatibility of digital things, which are essential for metaverse development. Synchronizing data in real time is another necessity of the metaverse, which can be very difficult and costly at scale.

The future of the AR/VR business looks promising given how strong the metaverse relies on these technologies. Companies that want to develop augmented reality applications or virtual reality features have a great opportunity to meet the growing market demand. By 2026, the global VR industry is expected to reach $184.66 billion, according to Mordor Intelligence.

VR/AR technologies are essential for creating metaverses, and the market is likely to expand rapidly in the coming years. VR is a way to access the metaverse if it is a virtual environment.

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Analytics Insight is an influencer platform dedicated to insights, trends, and insights from the world of data-driven technologies. It monitors the developments, recognition, and achievements of AI companies, big data, and analytics around the world.

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